Had the game here since early 2023, now that it's on steam is there any retroactive way to get a steam key, or a discount if we purchased here before? Thanks, love the hard work tanner
I downloaded for iOS off of tann.itch.io about 35 days ago and it works great but I can't seem to get the v3.0 update. Where do I get it? Sorry if you've already answered this.
Thought I'd just leave a comment, since that does not seem intentional - can't levelup my heroes anymore! The build is from right here, up-to-date! Great game though!!
I have 2 curse, Heavy Dice C2, Slippery Dice C2 so now i cant lock more than 2, and also cant spin more than 2 :D SO the game just ended for me now, needed to restart. Can you please exluce this situation pls? :D
for some reason, after a unlock i don't remember, i can no longer just select skip on normal mode. it just gives me a blessing, a curse, and a tweak. no skip in sight.
Found out why, complex hard/easy was on and messing things up for normal, somehow
The Itch desktop program wasn't updating, so I uninstalled and reinstalled. It looks like I've lost all my progress. Is S&D progress stored in the local install directory? (as opposed to my profile) or was progress wiped for the Steam release version?
I bought this twice when it came out on here and also when it came out on mobile. Id like to have the Steam version but definitely dont wanna pay for it a 3rd time, thats a bit much lol. if there was a code to get it on steam free for people who already paid at launch that would be great.
Awesome game, I bought about a year ago and believe it was worth every penny, infact this is easily on par with other games I've spent $15 on. That being said, I would love to have the full game on both Steam and iOS which would be another 19$ bucks (obv for the 'full unlock' on iOS) and I do realize there is no difference between the Steam version and the version in my itch.io library, thats mostly just a QoL decision - so if nothing can be done again I truly believe this game is worth its money and BUT if there were some way to get keys or discounts for either version that would be amazing =)
Feel the same way, some discount for us who bought it along time ago would be awesome. I would like to have it on steam android via the Google play store. The android dl on here won’t auto update through it so it’s annoying to come here to update all the time.
Or if there was way to have a code (cd key, some some unique game I’d key thing) in game that would allow us to link our itchio purchase so we can use the steam/android (via play store) versions without a second purchase could be another way to do it.
So idk how to get ahold of tann, but I feel like a great fun new variant would be to play as a villain in the game. Whether it’s random, or a choice, or varied based on difficulty, so on. Having a crew of rats that could evolve up to a carrier or even maybe having a plague take up 3/5 spots, so on. I think there could be a lot of fun there.
Bought this game on Android after I noticed it was a free demo with a single IAP; the full game. Zero regrets! To the point where I bought it at full price here on itch.io as well, without any reservation. Totally worth it for all the care, passion and time that has been put into this project.
I have been unable to update the game on Windows. When I use the itch.io app I get the following error:
An error occurred during installation htfs.Open (initial request): in conn.Connect, non-retriable error: in conn.tryConnect, got HTTP non-2XX: api.itch.io: HTTP 400: {"errors":["invalid upload"]}
When I try to download it from the website using the link in the email, the download stops at 39.9/115 MB on two browsers that I have used, and just says "Download failed".
Are there any solutions to this? I have been enjoying the game for year and a half now, and I have supported the creators when 3.0 came out by buying the game on my phone. I don't like the idea of buying it on Steam too.
I would love to see a return of 2.0's "Never flee" option; I understand there's zero benefit of it over "Always allow flee" - but, fleeing monsters makes the fights so anti-climactic. It's a hard fought brawl, but then they just run away... I'd turn off "Always allow flee" but then I know it'd ask me with a pop-up every time, so it's easier to just let them go. . .
The 'Chomp' enemy needs to have who it hits when damage reversed - I should be able to just look at the arrow and tell which direction the damage is going to come from (ie: hit bottom/top, like other attacks/spells), instead of having to mentally reverse that it's pointing to the top-most/bottom-most; as it is right now, I have to think that he's attacking from a certain direction, but ignoring everyone else but the last one in that direction - it's super weird.
Like, I get that icon is used for Tarantus and there makes sense - since it's not representing a row of teeth. That said, it's used to represent "instant-kill top hero". Chomp needs special iconography.
how do you update from the 2.0 version. When I open the game there is nothing that shows for an update and this page doesn't have anything that updates from 2.0 to 3.
So I'm trying to update to 3.0 using Itch and running it on my steam deck as a non-steam game. Unfortunately it's not running; I think the problem is that same "Unzip" problem from V2.0.
I also made the mistake of moving my DNS 2.0 into a new folder and it broke the playability. Does anyone know what specific files have the save files are so when I nuke and restart I can keep my old progress?
This is where just buying the Steam version makes sense.
Didn't even know it had an official Steam release! Nice!
Anyway, it is indeed a zip problem, but if you can unzip it on a Windows PC and transfer it over it will work. That or re-routing all the folders manually. The last version had this issue too!
Runs on mobile seem to always generate with the same "seed" in 3.0, every time i start a new game its always the exact same heroes and monsters in the first room, any idea what could be causing this?
In 2.0, you can align the dice then click reroll (once) to have them all re-roll. No need to double click, like you do currently in 3.0.
Being able to align->reroll directly made life a lot easier; I'd love to see that re-implmented in 3.0 if possible! It was such a nice thing, that not I'm really feeling the impact of not having it.
While I'm really loving 3.0, I do want to comment that I think the Help/Almanac menus are significantly cluttered/clustered in the latest release compared to 2.0.
2.0 is sleek and refined, everything is where makes sense and sorted into different tabs (especially the Alamanac) and laid out appropriately. Would love to see the same happen for 3.0 - even is just for the sake of the new players! I want them to have the best experience possible, and I feel 2.0 was rock solid in the interface/menuing regards.
That all said - the fact that you can "re-lock unlocks" in 3.0 without losing progress/forced to restart: seriously, such a huge deal. Thanks! <3
You can add it with "Games"->"Add a non-Steam game to my library". Sure, it's not the same as owning it on Steam for the purposes of achievements and stuff - but, it's still playable/the same game. :shrug:
No, that is not the same. No automatic updates, no achievements (if they are ever added), no cloud syncing, etc. Playable yes, but the dev really should just hand out some keys so we don't have to do that. Trying to get people to buy it again is scummy.
It’s hardly scummy. The game came to a new platform and if you want, you can buy there for the platform features; but it’s not like something got removed from 2.0.
And handing out keys means a lot of people who don’t care about Steam are going to give their Steam keys away for free, thus preventing potential sales.
The few sales there's been on Itch prior to launching Steam isn't going to sway the needle in any way, I assure you (I would wager it's already sold more on Steam than on Itch). If anything it would have a positive influence on sales since people that get keys would most certainly post positive reviews for the game. And that's everything on Steam, wishlists and reviews is what drives their algorithm.
If the choice is between giving back in a very minor way to the people that believed in the game before it came out on Steam, which lets face it, is *the* platform people want their games on. Or trying to squeeze every little cent out of people making them have to buy it twice - then yeah, that's scummy. No other way to say it. Dev should get their priorities in check, this ain't it.
I agree that it's not scummy, but don't be here running defense for the developer and making up reasons for why something is or isn't viable.
Of course, the developer is under no obligation to hand out Steam keys, nor has he hasn't said anything about it yet. But I think that most early supporters (myself included) would appreciate an acknowledgement of said support.
It's pretty simple: I bought the game twice already, I am not buying it a third time, but if I were given the Steam version, I would be more inclined to support this developer in future.
Dev has said keys for Itch won't be coming on the Discord server. From the FAQ section:
"Can I get it on other platforms if I bought it somewhere?
You can download the android version if you bought it on itch. That is all."
It's just a ploy to sell to the same players again and again. You might not want to call it what it is, but it's scummy behavior. And sure, there's no obligation to do it as it wasn't ever promised, but that doesn't make it right... The honorable thing is to just make it easy for the early players/supporters.
← Return to game
Comments
Log in with itch.io to leave a comment.
Had the game here since early 2023, now that it's on steam is there any retroactive way to get a steam key, or a discount if we purchased here before? Thanks, love the hard work tanner
I wish the cursed itens sometimes had a " if not equiped afect all heroes" instead of the "must be equiped".
I downloaded for iOS off of tann.itch.io about 35 days ago and it works great but I can't seem to get the v3.0 update. Where do I get it? Sorry if you've already answered this.
Getting this here bug on hero levelup, I think!
Here are my curses:
Thought I'd just leave a comment, since that does not seem intentional - can't levelup my heroes anymore! The build is from right here, up-to-date! Great game though!!
Thanks. I didn’t plan it but the outcome seems correct. -3 levelup choices means you cannot even choose random levelup.
Every time I install this with the itch.io launcher it doesn't work - it just prompts me to install it again. Any idea why this is happening?
Try downloading via browser, I still can’t figure out the launcher bug
had to start over with my progress, but that did work
I´d say uploading here was a happy mistake, if so. Super helpful for us who don´t wanna tie a card to google or apple, thanks!
Hello!
I really love this game, but i found a "bug" :D
I have 2 curse, Heavy Dice C2, Slippery Dice C2 so now i cant lock more than 2, and also cant spin more than 2 :D SO the game just ended for me now, needed to restart. Can you please exluce this situation pls? :D
you can always click “done rolling”
No discount for Steam version? :(
Great game! I got it on IOS and will get it on steam too.
Hi, I love this game.
Would you consider renaming 'Twin' and 'Tw1n' to 'Twin' and 'Twun' ?
Thanks
for some reason, after a unlock i don't remember, i can no longer just select skip on normal mode. it just gives me a blessing, a curse, and a tweak. no skip in sight.
Found out why, complex hard/easy was on and messing things up for normal, somehow
What's this?! Music?! And Vertical mode?! :o
WELL, that's quite nifty!
Another huge update! Thanks, tann!
Just FYI, the jar for windows works perfectly fine on Linuxes as well.
The Itch desktop program wasn't updating, so I uninstalled and reinstalled. It looks like I've lost all my progress. Is S&D progress stored in the local install directory? (as opposed to my profile) or was progress wiped for the Steam release version?
I bought this twice when it came out on here and also when it came out on mobile. Id like to have the Steam version but definitely dont wanna pay for it a 3rd time, thats a bit much lol. if there was a code to get it on steam free for people who already paid at launch that would be great.
Awesome game, I bought about a year ago and believe it was worth every penny, infact this is easily on par with other games I've spent $15 on. That being said, I would love to have the full game on both Steam and iOS which would be another 19$ bucks (obv for the 'full unlock' on iOS) and I do realize there is no difference between the Steam version and the version in my itch.io library, thats mostly just a QoL decision - so if nothing can be done again I truly believe this game is worth its money and BUT if there were some way to get keys or discounts for either version that would be amazing =)
How about a 80% coupon for steam for previous buyers? =)
There currently is no autoupdate with itch client for this :(
would be nice to get an update on ur stance on this
Love and Best wishes
Feel the same way, some discount for us who bought it along time ago would be awesome. I would like to have it on steam android via the Google play store. The android dl on here won’t auto update through it so it’s annoying to come here to update all the time.
Or if there was way to have a code (cd key, some some unique game I’d key thing) in game that would allow us to link our itchio purchase so we can use the steam/android (via play store) versions without a second purchase could be another way to do it.
Just noticed the game was updated 3 hours ago, but no sign of any patch notes or anything newer than 2 days ago, what changed?
Windows download setting off my antivirus
Hi, I just uploaded different windows builds. Can you check again? Which antivirus do you use?
That's fixed it :)
Using avast btw
ty!
I download the game yesterday. Should I be concerned?
No, it was something that only impacts server applications. False-positive for this.
So idk how to get ahold of tann, but I feel like a great fun new variant would be to play as a villain in the game. Whether it’s random, or a choice, or varied based on difficulty, so on. Having a crew of rats that could evolve up to a carrier or even maybe having a plague take up 3/5 spots, so on. I think there could be a lot of fun there.
Will the Itch installer get fixed? Or do I need to go get the Steam version?
You have to download via browser for now
Ok, thanks.
Bought this game on Android after I noticed it was a free demo with a single IAP; the full game. Zero regrets! To the point where I bought it at full price here on itch.io as well, without any reservation. Totally worth it for all the care, passion and time that has been put into this project.
Will they ever add different languages to the game?
I have been unable to update the game on Windows. When I use the itch.io app I get the following error:
An error occurred during installation htfs.Open (initial request): in conn.Connect, non-retriable error: in conn.tryConnect, got HTTP non-2XX: api.itch.io: HTTP 400: {"errors":["invalid upload"]}
When I try to download it from the website using the link in the email, the download stops at 39.9/115 MB on two browsers that I have used, and just says "Download failed".
Are there any solutions to this? I have been enjoying the game for year and a half now, and I have supported the creators when 3.0 came out by buying the game on my phone. I don't like the idea of buying it on Steam too.
I just uploaded a new build, can you check again?
It works now. Thank you.
I would love to see a return of 2.0's "Never flee" option; I understand there's zero benefit of it over "Always allow flee" - but, fleeing monsters makes the fights so anti-climactic. It's a hard fought brawl, but then they just run away... I'd turn off "Always allow flee" but then I know it'd ask me with a pop-up every time, so it's easier to just let them go. . .
The 'Chomp' enemy needs to have who it hits when damage reversed - I should be able to just look at the arrow and tell which direction the damage is going to come from (ie: hit bottom/top, like other attacks/spells), instead of having to mentally reverse that it's pointing to the top-most/bottom-most; as it is right now, I have to think that he's attacking from a certain direction, but ignoring everyone else but the last one in that direction - it's super weird.
Like, I get that icon is used for Tarantus and there makes sense - since it's not representing a row of teeth. That said, it's used to represent "instant-kill top hero". Chomp needs special iconography.
Build 3.0.18 triggers my AV.
New windows build trying to address this, can you check again?
Perfect. No longer triggers AV.
Windows download broken? For full game I mean.
Any plans for iCloud sync on iOS/iPadOS in the near future?
Do I start from zero again with the v3, or is there a way to continue my save?
how do you update from the 2.0 version. When I open the game there is nothing that shows for an update and this page doesn't have anything that updates from 2.0 to 3.
So I'm trying to update to 3.0 using Itch and running it on my steam deck as a non-steam game. Unfortunately it's not running; I think the problem is that same "Unzip" problem from V2.0.
I also made the mistake of moving my DNS 2.0 into a new folder and it broke the playability. Does anyone know what specific files have the save files are so when I nuke and restart I can keep my old progress?
This is where just buying the Steam version makes sense.
Didn't even know it had an official Steam release! Nice!
Anyway, it is indeed a zip problem, but if you can unzip it on a Windows PC and transfer it over it will work. That or re-routing all the folders manually. The last version had this issue too!
Runs on mobile seem to always generate with the same "seed" in 3.0, every time i start a new game its always the exact same heroes and monsters in the first room, any idea what could be causing this?
get to fight 3 and try again
cool game , thx a bunch
install function not working properly here
If I bought the 2.0 version of the game, do I get the 3.0 for free or do I have to purchase the game again?
Yes, the update is free.
In 2.0, you can align the dice then click reroll (once) to have them all re-roll. No need to double click, like you do currently in 3.0.
Being able to align->reroll directly made life a lot easier; I'd love to see that re-implmented in 3.0 if possible! It was such a nice thing, that not I'm really feeling the impact of not having it.
While I'm really loving 3.0, I do want to comment that I think the Help/Almanac menus are significantly cluttered/clustered in the latest release compared to 2.0.
2.0 is sleek and refined, everything is where makes sense and sorted into different tabs (especially the Alamanac) and laid out appropriately. Would love to see the same happen for 3.0 - even is just for the sake of the new players! I want them to have the best experience possible, and I feel 2.0 was rock solid in the interface/menuing regards.
That all said - the fact that you can "re-lock unlocks" in 3.0 without losing progress/forced to restart: seriously, such a huge deal. Thanks! <3
A lot of people are asking this, but I haven't seen a response: is there a plan to give a Steam key to people who purchased on itch?
Personally, I already bought this on Android and Itch, so I would not feel justified buying a third copy, but I'd still like to have it on Steam...
You can add it with "Games"->"Add a non-Steam game to my library". Sure, it's not the same as owning it on Steam for the purposes of achievements and stuff - but, it's still playable/the same game. :shrug:
No, that is not the same. No automatic updates, no achievements (if they are ever added), no cloud syncing, etc. Playable yes, but the dev really should just hand out some keys so we don't have to do that. Trying to get people to buy it again is scummy.
It’s hardly scummy. The game came to a new platform and if you want, you can buy there for the platform features; but it’s not like something got removed from 2.0.
And handing out keys means a lot of people who don’t care about Steam are going to give their Steam keys away for free, thus preventing potential sales.
The few sales there's been on Itch prior to launching Steam isn't going to sway the needle in any way, I assure you (I would wager it's already sold more on Steam than on Itch). If anything it would have a positive influence on sales since people that get keys would most certainly post positive reviews for the game. And that's everything on Steam, wishlists and reviews is what drives their algorithm.
If the choice is between giving back in a very minor way to the people that believed in the game before it came out on Steam, which lets face it, is *the* platform people want their games on. Or trying to squeeze every little cent out of people making them have to buy it twice - then yeah, that's scummy. No other way to say it. Dev should get their priorities in check, this ain't it.
I agree that it's not scummy, but don't be here running defense for the developer and making up reasons for why something is or isn't viable.
Of course, the developer is under no obligation to hand out Steam keys, nor has he hasn't said anything about it yet. But I think that most early supporters (myself included) would appreciate an acknowledgement of said support.
It's pretty simple: I bought the game twice already, I am not buying it a third time, but if I were given the Steam version, I would be more inclined to support this developer in future.
Dev has said keys for Itch won't be coming on the Discord server. From the FAQ section:
"Can I get it on other platforms if I bought it somewhere?
You can download the android version if you bought it on itch. That is all."
It's just a ploy to sell to the same players again and again. You might not want to call it what it is, but it's scummy behavior. And sure, there's no obligation to do it as it wasn't ever promised, but that doesn't make it right... The honorable thing is to just make it easy for the early players/supporters.