I'm a few hundred hours in - this game is a masterpiece! I love it, and it's the only game to hold a very big and steadily growing candle to Slay the Spire! I only play Classic Unfair, but I think it's superbly balanced and wonderfully challenging. At first I thought that the "branching factor" (i.e., number of item/hero choices after each level) was too low, but I think it makes for a unique strategic experience that is distinct from Slay the Spire and its clones. Overall, very few mindless decisions, and I am still figuring it out after hundreds of runs. Easy 10/10.
A free random bugs I've noticed in weird edge cases (on the Android version, if it matters).
When playing Raid Mode, if I get an item from a mimic and try to equip it to someone, it gets equipped to the last member of the party instead. Since that guy is way offscreen, I can't get it back.
When accepting a Fair Trade that gave me an item I already had (Chainmail, in exchange for Coiled Snake), I briefly had the item I had previously equipped to another hero and the new copy. Then I tried to equip both copies to my barbarian, and the first one vanished. Oops. (In cast it matters, I was playing that one on Blursed mode.)
Later in that Blursed run, I accepted the Coiled Snake curse to see if I could duplicate the glitch. I did. Long story short, free chainmail. I got two Coiled Snakes at the start of the next cycle, but made one disappear by equipping both to the same hero.
A couple runs later, I decided to see whether I could equip the Coiled Snake on two heroes at once. I can't. That's good, because now I don't need to feel guilty about exploiting the free chainmail.
And a couple of things that probably aren't bugs, but feel like they could be handled better.
Curses/Blessings which say something like "All heroes: +1 to sides when X happens" but don't affect hero sides added by items.
When a combination of curses or other effects leaves you with more mana than your maximum, but no spells which you can cast, the notification for wasting mana still pops up, which feels incongruous with the notification for usable dice that have no useful targets. (And I realize this sounds petty, but it's kinda annoying. Yes, Mr. Notification Box, I'd love to spend that mana. Go talk with Mr. Jinx over there about that.)
I went into Raid Mode, beat up a couple mimics, and decided to test the item-equipping thing. (It had been a while since I got that bug.)
I can equip Golden Thread to the yellow heroes fine. I also got Wine, which I tried to give to one of the red heroes but which went straight to the first gray hero. When I leveled up that gray hero I successfully gave it to one of the orange heroes, then tried a red one again and it went to the gray hero.
Great game, and love the generous demo, single-unlock, no ads, business model. Happy to support!
Does anyone know why achievement copying doesn't seem to work on Chromebook? I get the message saying 'copied to clipboard' but nothing actually copies onto the clipboard. Just trying to sync up my achievements on Chromebook and phone. Ta.
well i didn't play this game on my laptop. But i figure out that this game was free in google play. Btw, this game makes me enjoy a lot. Thanks for the game!
Just started playing this, great game! Is there any chance to make the pixel font optional? My eyesight is not very good, a simple sans-serif font would be really nice.
I just started playing this on my mobile today, and it's SO fun!! This mechanic you've come up with of mapping class abilities to die faces has my ttrpg dev brain ZOOMING right now.
It's super cool of you to have desktop AND mobile downloads for one price here, thanks! I'm so excited to see what exciting new classes there are in the full version.... 👀
I checked the demo some months ago or so; I liked it already. Now I bought the game here and am able to play it on my mobile as well wherever I want. Cool. Thanks for that!
One tiny thing: it would be incredible if there would be a portrait mode option. I just hate it to hold my mobile in landscape... :D
Bruh. GENERATED heroes are so unbalanced. I play this game A LOT but holy hell like 1 out of 3 generated heroes might be useable. You definitely need to up their point pool so they get slightly more pips. As it is, i will never be able to complete Unfair Generate unless i roll 500 times to get OP setup. Same goes for most curses, in my opinion quite a lot of them need to balanced.
hello. I’m so sorry to be another person asking this, but I don’t think I’ve found a definitive answer about it when searching? Is there any chance/plan that this will be released on steam?
Thanks so much in advance. Super want to play this game!
i play a LOT of timesink games. this is the only one i've ever bought twice - i just got a new laptop, and instead of moving my old files over, i want to support you again. thank you for hours of fun!!!!
Hi!
I found this game on Android and bought it.
I found out later that if I purchase it here, I can also play the PC version.
There was no explanation for this in the game, so there was nothing I could do about it.
Even if I purchased it on Android, is there a way to play the PC version? I just don't know, is there a way?
Either way, I really like this game and I hope the developer continues to expand it. I don't care if it's DLC.
This comment may look unnatural because it was written with Google Translate.
Absolutely love this game! Any chance for adding an option to always show attack lines for enemies? Gets kinda confusing having the same color multiple times in custom party.
Figured it out. In case someone has same issues: couldn't install it with apk installer (system. Default), had to download es file explorer and it worked on my xiaomi
I can't get the windows demo download to work, with the itch launcher. The download popup doesn't have any option for the "install" dropdown. Anyone else has the same?
QoL request: When picking up items in the inventory, please do not move them around until I put the item down. It makes it awkward to deal with the inventory. Please leave a blank space where I picked up an item until I place it somewhere. The items keep moving around and confusing me.
Alternatively, when in the inventory, please let us right-click the item to see its description without picking it up.
i love this game since i bouht it on mac and android. Worth all money, even i would spend more (7-10 usd) and buy 3rd time if you d release it on ios. I hate my android workphone so i stopped playing but i keep thinking about it every week, want to play it at night on couch on my iphone.
anyone knows any way to play it on ios or ipad os?
Tann i know u probably hate these questions (hopefully this message will reach you in good mood :) ), but are there any info bones about ios release?
When setting up easier difficulties, it would be nice to have the choice of spending less modifier points than what's required to start a given run.
Sometimes you're 1 or 2 modifier points away from the required total, and the set of randomized rewards/penalties does not add up to something very usable, limiting actual selection options to maybe one or two rigid combinations in reality.
I'd rather have a run with, for example, 5/6 modifier points spent, than have a run where there's only one (less interesting) set I can actually go with, and the rest of the choices aren't actually possible combos.
I thought of a simple alternative improvement to address this issue:
If there's always a guaranteed pair of blessings/curses worth 1 point thrown into the mix, then it would greatly reduce the odds of generating inflexible combinations.
I tried to enter in the Discord channel, but the link keeps saying "is no more available".
Could you update or offer an alternative way to enter?
Do you know, when will come a new refreshing update for the game?
My personal biggest concerns are:
- Seer & Herbalist are mostly better than most of their upgrades (because of their spell).
- Spellblade & Ninja are sometimes better than their upgrades (because of extra cheap useful spell & Copycat mechanics)
My suggestions are:
1. Add three options for upgrade:
- New lvl 3 hero
- Keep hero and improve their sides (by default +1 on each side, but maybe excluding "1 extra roll, Cantrip", because Cantrip is op)
- Random lvl 3 hero
Or 2. Making the spells keepable, selectable or even upgradable .
- This would mean a lot more of stuff combos and things, someone could do in this game, while mostly using the content which already exists.
Someone could argue, that the spell is the essence of the hero, which isn't false, but since there is no flavor text/story enrichment, this essence fades a bit away.
I think most of the people play this game because of pure fun (like me), not for its story.
And I'm burning to see what's coming and hoping for a big upgrade soon :)
i have been hype fixating on this game on android, but i had to have it while im at my pc too. its exactly the kind of game i was looking for. the only thing thats missing is a more personable feel, sort of like a pokemon nuzlocke, even if just randomized names
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I'm a few hundred hours in - this game is a masterpiece! I love it, and it's the only game to hold a very big and steadily growing candle to Slay the Spire! I only play Classic Unfair, but I think it's superbly balanced and wonderfully challenging. At first I thought that the "branching factor" (i.e., number of item/hero choices after each level) was too low, but I think it makes for a unique strategic experience that is distinct from Slay the Spire and its clones. Overall, very few mindless decisions, and I am still figuring it out after hundreds of runs. Easy 10/10.
A free random bugs I've noticed in weird edge cases (on the Android version, if it matters).
(In cast it matters, I was playing that one on Blursed mode.)
And a couple of things that probably aren't bugs, but feel like they could be handled better.
I went into Raid Mode, beat up a couple mimics, and decided to test the item-equipping thing. (It had been a while since I got that bug.)
I can equip Golden Thread to the yellow heroes fine. I also got Wine, which I tried to give to one of the red heroes but which went straight to the first gray hero. When I leveled up that gray hero I successfully gave it to one of the orange heroes, then tried a red one again and it went to the gray hero.
Weird edge case, but still.
Just needs some ambient background music. someone call blinch!
Great game, and love the generous demo, single-unlock, no ads, business model. Happy to support!
Does anyone know why achievement copying doesn't seem to work on Chromebook? I get the message saying 'copied to clipboard' but nothing actually copies onto the clipboard. Just trying to sync up my achievements on Chromebook and phone. Ta.
well i didn't play this game on my laptop. But i figure out that this game was free in google play. Btw, this game makes me enjoy a lot. Thanks for the game!
Just started playing this, great game! Is there any chance to make the pixel font optional? My eyesight is not very good, a simple sans-serif font would be really nice.
if i bought this on android do i have access to the pc version or do i have to buy it again?
I just started playing this on my mobile today, and it's SO fun!! This mechanic you've come up with of mapping class abilities to die faces has my ttrpg dev brain ZOOMING right now.
It's super cool of you to have desktop AND mobile downloads for one price here, thanks! I'm so excited to see what exciting new classes there are in the full version.... 👀
I checked the demo some months ago or so; I liked it already. Now I bought the game here and am able to play it on my mobile as well wherever I want. Cool. Thanks for that!
One tiny thing: it would be incredible if there would be a portrait mode option. I just hate it to hold my mobile in landscape... :D
portrait mode is in my dev version, coming one day
Uh, really!? How cool is this!!? Can't wait. Thanks for the ongoing development. (=
And now you did it with the new version. Just wow: thank you so much. Totally looking forward to what else is new in this version!
no idea, try the free demo to find out
Bruh. GENERATED heroes are so unbalanced. I play this game A LOT but holy hell like 1 out of 3 generated heroes might be useable. You definitely need to up their point pool so they get slightly more pips. As it is, i will never be able to complete Unfair Generate unless i roll 500 times to get OP setup.
Same goes for most curses, in my opinion quite a lot of them need to balanced.
Hey! This is truly a hidden gem! Please consider releasing on Steam so more people can discover this fun and wonderful game!
I also wish this was a physical game. I think I'll even make a board game inspired by this to play with my brother and friends!
hello. I’m so sorry to be another person asking this, but I don’t think I’ve found a definitive answer about it when searching? Is there any chance/plan that this will be released on steam?
Thanks so much in advance. Super want to play this game!
If I got the game on the playstore is there any way to redeem it on Itch? I only ask cos I see that buying it here gets it on both devices </3
the game is fantastic if anyone is wondering - I'm asking above bc I'd love to play it on PC as well as mobile lol
do you get access to future updates as well?
Yes
If you'll get just one game from itchio, get this one.
This game is dope.
waiting for version 3.0
Any chance for a Steam release for those of us that like to have all games under one library?
I agree !!! We need a Steam version as soon as possible !!!
Same
+1 for Steam release
i play a LOT of timesink games. this is the only one i've ever bought twice - i just got a new laptop, and instead of moving my old files over, i want to support you again. thank you for hours of fun!!!!
Today i had to change from Android to iOS phone... So, i'm wondering is there a chance for iOS version too?
I am hoping for this too. I can no longer play cause I have an iPhone now
One of the greatest rogue-likes imo! Such a fun game (been playing the android version). Cannot wait for more content. Keep it up you guys!
I almost bought it on Android but stopped because it doesn't provide access to the PC version.
Absolutely love this game! Any chance for adding an option to always show attack lines for enemies? Gets kinda confusing having the same color multiple times in custom party.
Played this on android and its probably the best game I've played on it.
What dark art do we have to commit for the Steam release?
honestly yes I'd also love a steam release
Bought it and sadly can't install android version. The demo apk and the full version apk says "app mot installed as package seems to be invalid"
This game is fantastic this is why I wanted to support. Hope someone can help me.
The demo Version from. The play store worked fine. Deinstalled it before of course.
I tried it on my tablet Samsung and it worked. It seams to be something with my Xiaomi 11T Pro phone. If I figure out what I will update the post.
Figured it out. In case someone has same issues: couldn't install it with apk installer (system. Default), had to download es file explorer and it worked on my xiaomi
I purchased the game and downloaded it on my smartphone but it only install the demo version
Maybe you have the play store one installed, try deleting it and installing the full version from itch.
My bad. I solved the problem. You have to "ignore" the security about the source of the app.
Thanks for your quick answer and your game.
I can't get the windows demo download to work, with the itch launcher. The download popup doesn't have any option for the "install" dropdown. Anyone else has the same?
Download via a normal browser works fine. Great game.
The demo for android is really good.
QoL request: When picking up items in the inventory, please do not move them around until I put the item down. It makes it awkward to deal with the inventory. Please leave a blank space where I picked up an item until I place it somewhere. The items keep moving around and confusing me.
Alternatively, when in the inventory, please let us right-click the item to see its description without picking it up.
Bought this for Android and it's worth every penny. Bought it again for Windows and it's still worth every penny.
+1 vote for Steam, would buy a third time.
i love this game since i bouht it on mac and android. Worth all money, even i would spend more (7-10 usd) and buy 3rd time if you d release it on ios. I hate my android workphone so i stopped playing but i keep thinking about it every week, want to play it at night on couch on my iphone.
anyone knows any way to play it on ios or ipad os?
Tann i know u probably hate these questions (hopefully this message will reach you in good mood :) ), but are there any info bones about ios release?
cheers dude and thanks a lot for this miracle!
Great game, I can't recommend it enough.
One suggestion for improvement though:
When setting up easier difficulties, it would be nice to have the choice of spending less modifier points than what's required to start a given run.
Sometimes you're 1 or 2 modifier points away from the required total, and the set of randomized rewards/penalties does not add up to something very usable, limiting actual selection options to maybe one or two rigid combinations in reality.
I'd rather have a run with, for example, 5/6 modifier points spent, than have a run where there's only one (less interesting) set I can actually go with, and the rest of the choices aren't actually possible combos.
I thought of a simple alternative improvement to address this issue:
If there's always a guaranteed pair of blessings/curses worth 1 point thrown into the mix, then it would greatly reduce the odds of generating inflexible combinations.
expecting the new vesion
Does getting it here unlock it on my phone, or if I can show buying it on Google play, can I get access to the other versions here (please)?
Hi Tann,
I tried to enter in the Discord channel, but the link keeps saying "is no more available".
Could you update or offer an alternative way to enter?
Do you know, when will come a new refreshing update for the game?
My personal biggest concerns are:
- Seer & Herbalist are mostly better than most of their upgrades (because of their spell).
- Spellblade & Ninja are sometimes better than their upgrades (because of extra cheap useful spell & Copycat mechanics)
My suggestions are:
1. Add three options for upgrade:
- New lvl 3 hero
- Keep hero and improve their sides (by default +1 on each side, but maybe excluding "1 extra roll, Cantrip", because Cantrip is op)
- Random lvl 3 hero
Or 2. Making the spells keepable, selectable or even upgradable .
- This would mean a lot more of stuff combos and things, someone could do in this game, while mostly using the content which already exists.
Someone could argue, that the spell is the essence of the hero, which isn't false, but since there is no flavor text/story enrichment, this essence fades a bit away.
I think most of the people play this game because of pure fun (like me), not for its story.
And I'm burning to see what's coming and hoping for a big upgrade soon :)
I love this game and will keep loving it.
Have a nice day Tann :)
i have been hype fixating on this game on android, but i had to have it while im at my pc too. its exactly the kind of game i was looking for.
the only thing thats missing is a more personable feel, sort of like a pokemon nuzlocke, even if just randomized names